Ubisoft Answers ‘What is Breakpoint’ For New Ghost Recon Game

by Sage Ashford

Announced just before this year’s E3, Ubisoft’s Ghost Recon: Breakpoint is only a few short weeks away from releasing.  Aware of this, the company has released a new trailer dedicated to exploring in great detail, “What is Breakpoint?”  More information is provided by Ubisoft:

Tom Clancy’s Ghost® Recon Breakpoint is a military shooter set in a diverse, hostile, and mysterious open world that you can play entirely solo or in four-player co-op. Injured, without support, and hunted down by ex-Ghosts, you must fight to survive while lost in Auroa. Choose the right alliances and decide how to take down your toughest enemy.



Explore Auroa, home of the Silicon Valley giant Skell Technology, both on- and off-road, in the air, on land, and at sea. Immerse yourself in a mysterious place where the most architecturally advanced buildings meet the wildest and most untamed nature. From the highest fjords and snowy peaks to the deepest swamps, meet different factions – from Skellers to Homesteaders to Outcasts – that will impact your mission. What happened to Jace Skell? Who is pulling the strings? Find the truth and clear the plot!


Face your toughest enemies, the Wolves, a lethal ex–US military unit gone rogue, ready to use the most effective killing machines to take you down. The Wolves used to be you. They have the same training and experience as you have. They have seized the archipelago of Auroa, taking control of the most important resources of the island: the drones. And they are led by your ex-brother-in-arms, Colonel Cole D. Walker, so you will have no choice but to confront your former teammate.


Test your survival skills and adapt to the varied terrains of Auroa. Steep slopes, accumulating injuries, and fatigue are the new challenges for you to tackle. Set up a camp with your teammates, manage your equipment, class, and weapons in your bivouac, and fine-tune your strategies. If you’re wounded in battle, you’ll have to crawl to the safety of cover to heal yourself, or if a teammate goes down, you’ll need to pick them up and carry them to a safe place before treating their injuries. Use new tools, like the mini drone, that will allow you to sync shot several targets, even in solo.


Create your character and choose among thousands of customization combinations to create your perfect Ghost. Loot materials from the world, craft and upgrade your weapons with multiple attachment possibilities, and customize your gear in order to adapt your Ghost to any situation and to fit your playstyle. Experiment with a brand new class system to give you more chances to defeat your enemies. Do you want to play assault? You can go berserk. Do you want to play sniper? You can get special ammunition that gives you more range and accuracy. You can also play stealthy with the Panther class, and use a smoke bomb to get away from your enemies. Tom Clancy’s Ghost Recon Breakpoint is all about your choice, your way to have fun.


However you decide to play, in Tom Clancy’s Ghost Recon Breakpoint, you will always keep the same character: the same customization, the same skills, and the same weapons. You keep and improve your progression across both our PvE and PvP experiences. Tom Clancy’s Ghost Recon Breakpoint is also a truly social experience. Find your friends in the new Social HUB, play the campaign together, or enter a PvP arena to take on an intense 4v4 match. The adventure does not stop there! The game will be regularly updated and supported years after launch. New story arcs will keep expanding the story, new features will be continuously added, and new classes and gameplay possibilities will available to players, as well as events and a brand-new type of endgame content: Raids.

Much of this information was provided when the game was first revealed months ago, but while that was in a meandering live stream, this is condensed down into less than seven minutes.

The interesting thing about Ubisoft is how little excitement their games generate among the core gaming community, even though they constantly manage to sell in the millions of copies, often landing in the Top 10 games for most copies sold every year.  It’s easy to see why.   I have my concerns about Breakpoint–it’s focus on PVP means it’s very likely none of the characters in the game can die, removing quite a bit of the tension.  Still, Ubisoft is absolutely in a class of their own when it comes to building these massive playgrounds that players can get lost in and do anything in. Sure, Auroa is a stupid name, but it looks like a fun island to explore with lots of varying biomes so players never get bored.

Additionally, they’ve also mastered adding content to an already content complete game. Where many games as a service titles feel incomplete and the additional content essentially only gives you a full experience, Ubisoft games offer dozens of hours to start, only for new content to come in later for those who don’t want to say goodbye to the existing world.  The game is already teasing story expansions going into the next year, and even brought up a battle against the Terminator.  Dark Fate has kinda put the guy everywhere, but it’s hard to deny how cool it is to get the opportunity to face an opponent like that with your friends.

Ghost Recon: Breakpoint is available for PlayStation 4, Xbox One, and PC on October 4th.

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