Bandai-Namco has given us a glimpse of some gameplay from the end of the Dragon Ball Z storyline with a look at Majin Vegeta. Confirmed to run from the beginning of the Saiyan Saga to the end of the Buu Saga, Bandai has been gradually showing us more and more of what’s capable in the game. Though it’s named “Dragon Ball Z: Kakarot”, it’s clear their actual intentions are to make this as close of an experience to “playing the story” of DBZ as possible, with playable characters including anyone who played a major part in the battles of DBZ, from Piccolo to Teen Gohan to even Vegeta after his turn back to the dark side.
This isn’t the only gameplay we’ve seen lately, as they’ve been doing a rollout of information on the title:
At this point, much of the information about this game has been cleared up from the gameplay to the story, and even the side quests which are available. (There seems to be plenty of them, including one featuring Nam the Peddler with Majin Vegeta…??)
The only real question remaining is just how deep the RPG elements run? Are they just there to be there, or can leveling up have an adverse effect on how battles unfold? Can you make Super Saiyan forms more energy efficient? Can attacks do more damage? RPG systems are all the rage, but while they’re usually not really necessary for Dragon Ball Z’s unique power system it seems like there would be plenty of potential to develop fighters how we like.
Dragon Ball Z: Kakarot releases January 17th for PlayStation 4, Xbox One, and PC.
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