Review: ‘Two Moons’ #3, The War Must Go On

by Cesareo Garasa


With some truly remarkable art and color work, ‘Two Moons’ #3 continues its story with passion, ambition and respect for indigenous American culture it’s portraying, making for an engaging and rewarding read.


With Two Moons #3 our main protagonist, the titular Two Moons aka Virgil Morris finds himself in one precarious situation after another, poetically finding the answers to some of his questions — cryptic answers as they may be — at the edge of a cliff.

“THE IRON NOOSE,” Part Three – While Virgil is stuck riding with the band of bloodthirsty Confederate guerrillas that saved his life, Frances is faced with a deadly decision.

Writer John Arcudi’s passion project is exploring its potential with real ambition. There’s one horse-riding scene of Morris and some soldiers riding by a herd of buffalo that’s cinematic in its scope. There’s a true sense of motion and life in Valerio Giangiordano’s art and the work he provides to this story is superb. There are so many visual demands to be met, whether in the spirit world or on the battlefield, that require a sense of uniformity and location.

There’s a sequence of panels where Morris looks down from that cliff’s edge to observe bodies drifting in a river. The artwork by Giangiordano and coloring by Bill Crabtree elicits an exciting sense of propulsion and life to the frames. It really looks and feels like the motion is real. It’s a wonderful example of craft and emotion in concert with each other.

Arcudi’s writing also confidently interweaves the spirituality of indigenous Americans in a subtle way that’s evocative yet respectful. When the name of the creator God of the Pawnee, Aitus Tirawa, is mentioned to Morris, it’s not done with BOLD GRANDEUR but as both a warning and a blessing. A very small detail that enlightens the creator’s approach to the material and the great well from where it all springs.

As I stated in previous reviews, the most intriguing character, besides all the fantastic monsters and spirit abounding and sneaking around, is the mysterious Irish nurse Frances who both starts and ends this issue.

But there’s one facet that’s never straightforwardly alluded to but that I want to bring up. Only Virgil Morris can see the spirits and monsters that are playing war in the bodies of humans like some kind of demonic cosplay. Is it possible that it could all be in his mind? A result of one too many bad trips to the spirit world? I doubt it, but to the rest of the world in this story who can only see what Morris has done and not what he sees, he’s the real monster. A monster that each side thinks they can use.

Two Moons #3 is out now from Image Comics; written by John Arcudi; art by Valerio Giangiordano; colors by Bill Crabtree; letters by Michael Heisler; cover art by Valerio Giangiordano with colors by Bill Crabtree; cover B art by Riccardo Latina with colors by Valentina Bianconi; logo design by Drew Grill; design and production by Ryan Brewer

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