WizKids Lets Lose The ‘Dungeons & Dragons’ Remorhaz

by Anton Kromoff

Welcome to the table,

 

Throughout the history of Dungeons & Dragons there are a multitude of iconic personalities and creatures that fill the thousands of books and millions of hours spent at the gaming table. From the fire spewing red dragon to the many-eyed beholder, the ambushing mimic to the brain-eating mind flayer, there are some truly standout horrors that haunt campaigns and harrow players at the mere mention of their name.

While there is a wild landscape of these epic, iconic entities, there are also a litany of lesser known and equally amazing adversaries. And that brings me to the reason we are here today: the Remorhaz.

Being brought to table-top-miniature-form by my pals at WizKids, the Remorhaz is being crafted into mighty mini form to plague players at the table with endless memorable moments.

But what is the Remorhaz? On the surface, it’s a weird but horrifying bug monster that lands somewhere between a centipede and a creepy worm thing that lives in the snow. However, as someone who has made use of these monsters for over a decade at my table, I can tell you this creature has a ton of versatility and is a rad alternative to monsters your players may know more about thanks to their appearances in various high profile pop culture offerings.

 

 

The Remorhaz is an ambush predator who inexplicably creates a ton of heat within it’s strange multisegmented form. This ability to produce immense amounts of heat not only makes it a danger to other predators who share it’s hunting ground, but allows for it to insinuate itself into some really fun situations to catch players unaware.

I’ve had a party travel through a snow covered landscape only to come across a small lake that has a hot spring. They have stripped out of their frost laced armor and waded into the warm waters only to find themselves looking at a rising Remorhaz, whose body has been heating the water and is now preparing to attack them with their base AC as their armor has been left abandoned in the freezing snow.

Older editions of D&D — notably 3.0/3.5 — also had the Remorhaz being able to melt non-magical weapons that touched it, a fact that was so much fun to reveal as it would cause the party to switch up how they approached attacking the creature; they did not want to lose the weapons they had at hand!

The staying power of the strange creature that is the Remorhaz is something I hope continues, and I think getting a big mini of it from WizKids is going to keep it front-of-mind at the table for years to come. You can pre-order your very own Remorhaz at the link.

Until next time, once I had one of these guys crash up through the deck of a pirate ship frozen in the ice and absolutely wreck a party, causing almost the entire group to sink below the frozen sea. To this day, that fight has been one of the most intense and entertaining back-and-forths between players and Storytellers I have ever experienced at the table.