F2P Hero Shooter “Concord” Early Access Beta And Open Beta Dates Announced

by Sage Ashford

After announcing their hero shooter, Concord, at the Sony State of Play earlier this year, Firewalk Studios have announced the dates for the upcoming beta.  For players who pre-order the game on PS5 or PC, they’ll get to check the game out from Friday July 12th to Sunday, July 14th.   Even cooler? Those who pre-ordered will get a code not just for themselves, but four of their friends, so they can have a full team of friends to enjoy multiplayer.  The following weekend starting July 18th, the game will be available for everyone to check out.

In both betas, players will have access to the entire 16-person roster to check out, so they have a chance to find their favorite early. They’ll also be able to play across four different maps, as mentioned on the PlayStation blog:

Freewater: Set in a fortified outpost on the sun-scorched planet of Glance, Freewater features intersecting perimeter lanes and a large central courtyard in the middle of the map that serves as a prime convergence point and inspires intense combat engagements.

Water Hazard: On the stormy water-covered planet of Leviathan, a massive, armored eel, known as a Morack, has been caught and is being harvested on a large floating fishing rig. Players will fight across the platform and within the jaws of the Morack in a primary harvesting site.

Star Chamber: Located atop the tallest mountain on the planet Gloom sits an ancient observatory with narrow corridors and a meteorite at the center, which creates great opportunities for team fights and one-on-one battles.

Shock Risk: Located beneath a massive conductive kite in the sky that harvests lightning on the planet Leviathan, Shock Risk features multiple unique arenas for battling with rival crews with pathways that converge on a large center tower.

The early access beta will launch with three separate modes for players to try:

Trophy Hunt: A respawn-based mode where you fight to take down members of the rival crew and collect their bounty cards to earn points for your team. The first team to reach the target score before time runs out wins the match.

Cargo Run: A no-respawn mode where teams compete to retrieve the Blue Buddy robotic package delivery system, plant it at one of the zones, and defend it from the rival crew to win.

Clash Point: A round-based, no-respawn game mode where teams compete to control a single capture zone at a central location on the map.

In the open beta, both a fifth map and a fourth mode will open up for players to try.

Concord launches on PlayStation 5 and PC on August 23rd for $39.99.