AAW Games Announces ‘Adventure Arcs’ And A New TTRPG Magazine
by Anton Kromoff
Welcome to the table,
Dragon magazine and Dungeon magazine are, to this day, two of my favorite publications. I dare say, even as someone who manages a magazine that focuses on TTRPG and Sword & Sorcery, I still look to Dragon and Dungeon as the architectural foundations for a lot of my creative endeavors. Another magazine that aligns with AAW Games’ new Adventure Arc system has popped up on my radar recently.
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The Adventure Arc is striving to provide Storytellers with a comprehensive toolkit of modular components compatible with D&D 5e in an effort to allow seamless integration into their ongoing campaigns or stand-alone play.
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From what I gather Adventure Arc is said to be a collection of uniquely designed “building blocks”—such as monsters, settings, dungeons, items, and quests combined to create a cohesive narrative.
These “building blocks” are color-coded to be easy to recognize. The codes go as follows.
• Surprise (Pink): Exclusive ready-to-play pre-generated characters for your players, audio soundtracks, new monsters, and more surprises.
• Setting (Yellow): Detailed content including regional history and settlements.
• Mini-Dungeon (Red): A short adventure that ties into the overarching story or
serves as a one-shot.
• Tactical (Brown): Unique character backgrounds, magic items, spells, and
equipment tailored to entice your players into deeper gameplay.
• Wilderness (Green): Survival rules, terrains, hazards, and camping essentials.
• Trek (Purple): Side-quests featuring dangerous and fantastic locales.
• Faction (Orange): Weave new organizations, cults, and factions into your
campaign.
• Saga (Blue): Adventures that facilitate the advancement of the Adventure Arc.
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It sounds like these are drop-in adventure seeds, items, and monsters that are outside of the typical lore and IP of D&D, adding AAW Games’ own creative touches to the table, while still using the rules and systems created by the designers at Dungeons & Dragons.
In addition to this new collection of content, AAW is planning to publish a quarterly 88-page magazine that will contain unique gaming content and ship worldwide. They will be crowdfunding this on BackerKit starting mid-October 2024.
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Until next time, I will keep an eye out on how this develops. The promotional art has me on the fence, but the concept is strong and I really do love gaming magazines so this could be an easy sell for me if the narrative content comes out strong.